For competition organisers

Run the competition.
We will run the bracket.

Pairings, standings, progression and disputes — handled by the engine instead of by a spreadsheet and a group chat.

Create the event yourself on Competios, or email us if you want a hand with the first night. Participants register on the public event page after you publish.

A commercial board-game venue is €9/month or €99/year for unlimited supported events with up to 100 participants in each event. Enquiries are open now; paid subscriptions begin only after the production dress rehearsal and written-order, legal and support readiness checks pass.

Thursday Night Cup
8 PLAYERS · KNOCKOUT · ROUND 2 OF 3
Quarters
KMKate M.3
DRDario R.1
Final
IOInes O.3
TLTom L.2
Final
SBSam B.
··bye
Bye · recorded
ANAna N.3
PVPavel V.0
Final
Semis
KMKate M.3
IOInes O.2
Just decided
SBSam B.1
ANAna N.1
Playing now
Final
KMKate M.
?winner of SF2
Scheduled · 21:15
Last monthInes O.
Kate beat the top seed
The bye is recorded, not invented

A sample bracket, not a live one. It is the shape a competition’s public page takes: every fixture, every result, and a bye that was recorded rather than invented.

A season

Weeks of fixtures. One table that is always right.

This is where a competition stops being an evening and becomes a commitment — and where a spreadsheet finally breaks. What runs today is one round-robin, end to end.

1We set the competition up with you and lock the entrant list.
2The whole round-robin generates at once, with byes recorded honestly rather than invented.
3Enter a score and the points table recalculates itself — played, wins, draws, losses, points, tie-broken head to head.
4Move a single match’s time when life happens; completed results are what count, not the calendar.

Seasons spanning weeks, promotion, home-and-away fixtures and playoff qualification are in development. No season entity exists in the product today.

Autumn League · Division 1
ROUND-ROBIN · 6 ENTRANTS
#TeamPWDLPts
1NR Northside Rovers541013
2HC Harbour Club531110
3MW Millwood52218
4EV Eastvale52036
5SP St. Peters51134
6BQ Bridge Quays50141
3 points for a win, 1 for a draw. Tie-break: head-to-head, then wins.

A sample table. Standings are computed from completed results, in the shape the public page renders.

One night

Done by closing time.

Nobody wants to run a tournament off a group chat and a napkin. Tell us who is playing, the bracket pairs itself, and the sheet keeps score from there.

1Round one pairs itself from the entrant list — knockout with honest byes, or a round-robin.
2Type each result in as it happens; the next round pairs itself and the standings update.
3A no-show or a scoring mistake is voided, replayed or forfeited — a recorded act with a reason, never a quiet edit.
4The last result completes the competition, and the champion appears on the public page.

Each of those steps is an authenticated API call today — there is no organiser screen yet, which is why we run the first one alongside you.

Friends around a table mid board game, one of them celebrating a turn.

Online

Players who never meet in a room.

Set a match time once, record what happened, and let the bracket advance itself. Everybody reads the same page afterwards.

1The organiser sets each match’s time, and can move it later.
2The organiser adds every player by name; public sign-up links are not built yet.
3Results are recorded after each match is played — nothing is captured from gameplay automatically.
4Enter the result and the bracket advances itself, with disputes going to adjudication and staying on the record.

Match times are stored precisely, but the public page currently shows one clock to every visitor: there is no per-viewer time-zone conversion yet.

A row of players at computers in a tournament room, headsets on, mid-match.

Live-game companion

The tournament lives here. The live game can live on GameBoard.live.

Competios owns entrants, fixtures, progression, adjudication and standings. When one contest needs a live score, clock or spectator screen, GameBoard.live is the natural companion.

1Competios owns the competition. It decides who plays, records the accepted outcome, advances the bracket and keeps the public tournament record.
2GameBoard.live owns the live game. It focuses on the clock, score and game-day display. Its strongest live surface today is basketball, with separate over-the-board chess clock and PGN tools.

The two products do not exchange results automatically today. We are showing the product boundary and direction, not claiming an integration that has not shipped.

A basketball team celebrating after a live-scored game.

Already true

Four things the engine does that a spreadsheet cannot.

None of these are roadmap items. They are in the shipped organiser loop today, and they are the reason a competition survives contact with a real evening.

Results are immutable, and corrections are recorded acts

A wrong result is not edited away. It is voided, replayed or forfeited — an adjudication with a reason attached, kept beside the original. A mistake is fixable and stays visible.

Retries are idempotency-key safe

Every organiser write carries an idempotency key, so a phone that loses signal halfway through submitting a score cannot double-record it.

Concurrent organiser writes are version-fenced

Every write states the version it expected. Two co-organisers working at once cannot silently overwrite each other — the stale write is rejected rather than quietly winning.

The public page needs no account

Fixtures, standings, entrants and the champion open on a link anyone can follow. No app, no sign-up, no login wall for the people who only want to know who won.

Where we actually are

One pilot, run in the open.

The offline organiser loop is built, tested and in production: enrolment, pairing, results, standings and adjudication. What it does not have yet is a screen — the pilot runs through the API with us beside the organiser.

The Chess Raiders Creators Cup is the series we are building next, and we are building it in public. It is not running yet, it is not taking applications yet, and this page will not say otherwise until it is.

A tournament hall filled with chess boards and players between rounds.

Why anybody bothers

Somebody has to win. That is the whole point.

Friends laughing around a table covered in board-game pieces.
Footballers celebrating a goal together on the pitch.
A grandmother and grandson celebrating after a chess game at home.
Players high-fiving at their desks after winning a match.
A basketball team celebrating a win on an outdoor court.

Pricing

One low subscription for every weekly event.

A board-game store, café or venue pays €9/month or €99/year, then runs unlimited supported events with up to 100 participants in each one. Qualifying schools, nonprofits and genuine hobby groups keep a bounded free path. Spectators never pay to read the public result.

This is a founding subscription policy, not automated billing. Enquiries are open; paid subscriptions begin only after the production dress rehearsal and written-order, legal and support readiness checks pass. Until checkout exists, access and invoices are handled with a person.

Community
€0 while eligible
Qualifying non-commercial school, nonprofit, student or genuine hobby organiser
Venue subscription
€9 / month
or €99 / year
Unlimited supported events · up to 100 participants in each event · one business or venue
One-time large event
from €99 / event
101+ participants · five published capacity bands · no Venue subscription required

The way in

Create your competition.

Name the event, add a tournament, set the entry offer, then publish when you are ready.

Participants register on the public event page once you publish. Prefer a hand-held first night? Email us with the date, format and likely entrant count.

Start on Competios

The create form is the organiser front door. Published events still list Register for entrants at /events.

Create competition

Opens the Competios create form on this site.

Email about organising

Use your normal email account. You are not added to a mailing list or automated sales sequence.

alex@sneat.co